Title in This Set:
- Flight from the Dark
- Fire on the Water
- The Caverns of Kalte
- The Chasm of Doom
- Shadow on the Sand
- The Kingdoms of Terror
- Castle Death
- The Jungle of Horrors
- The Cauldron of Fear
- The Dungeons of Torgar
- The Prisoners of Time
- The Masters of Darkness
Description:
Flight from the Dark
YOU are the sole survivor of a devastating attack on the monastery of the Kai, who for thousands of years have protected the realm of Sommerlund. The servants of darkness hunt you across every turn of the page. Can you reach the capital and warn the king of the gathering evil in time? Will you survive?
Choose your skills and your weapons wisely--your choice may be the difference between life and death in the most fantastic and terrifying journey of your life. For you are now the last of the Kai--you are LONE WOLF.
Fire on the Water
Bitter war rages through your homeland as the Darklords of the west lay siege to the capital. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people - the Sommerswerd, the sword of the sun. Ahead of you lie treachery & sabotage, ferocious seastorms, and the ghostly death-hulks of Vonotar the Traitor. Enemies hide beyond every turn of the page.
The Caverns of Kalte
Sommerlund rebuilds, but the scars of war remain. Shocking news reaches your homeland that the leader of the Ice Barbarians has fallen to a hunch backed magician! Vonotar has escaped justice and now rules over the frozen wastes of Kalte. The King vows to his people that The Traitor shall be brought to Holmgard, to answer for his crimes-a promise that only you can fulfil. You must brave the terrible perils of the ice kingdom in a quest to capture your most detested foe, and avenge the massacre of the Kai. But be warned..
The Chasm of Doom
The King has summoned you, Lone Wolf, last of the Kai Lords, to his citadel at Holmgard. A convoy loaded with gold and gems from the aaken Mines has isappeared, along with the patrol that was sent to investigate - one hundred elite Guard Cavalry along with their com manding officer, Captain D'Val. All have disappeared without trace. In THE CHASM OF DOOM your quest is to lift the veil of mystery that now hangs over the remote Baronial Province of Ruanon.
As you and your rangers enter the Royal Armory to equip yourselves for the long ride south, you glimpse a black crow perched on a window ledge high above. It flies away, but not before a shiver has run down your spine. In Holmgard, the crow is a bird of ill omen.
Shadow on the Sand
The Zakhan of Vassagonia, the imperial ruler of the huge desert empire south of the Lastlands, has sent his most trusted envoy to seek a treaty of peace between your two countries, and the king has asked that you sign the treaty on behalf of Sommerlund. But hopes are shattered upon your arrival at Barrakeesh -a city full of treachery and death. In SHADOW ON THE SAND you are the quarry of a sinister foe, determined to eliminate you at all costs. Survive, and your adventure takes you on a quest for a longlost Sommlending treasure- a treasure that contains...
The Kingdoms of Terror
YOU are Kai Master Lone Wolf - last of the Kai Lords of Sommerlund, sole survivor of a massacre by the Darklords of Helgedad. You discovered the lost Sommlending treasure, The Book of the Magnakai, containing the wisdom and Disciplines of the Kai lords recorded in the time of Sun Eagle, the first Kai Grand Master. With Magnakai Disciplines, you have sworn to restore the Kai to their former glory and so ensure the security of your land against the Darklords. And so, guided by the words of your ancient mentor, Sun Eagle, and with the shadow of the Darklords ever present, you set out on the quest for the Lorestone of Varetta, unaware of the wonders and the horrors that await you in the Stornlands.
Castle Death
You are the warrior, Lone Wolf, last of the Kai Masters of Sommerlund and sole survivor of the massacre that destroyed your kinsmen during a bitter war with your age-old enemies the Darklords of Helgedad. You have given your solemn pledge to restore the Kai to their former glory, ensuring the security of your land in the years to come. Diligent study of the tome called The Book of the Magnakai has enabled you to master only three of the ten Magnakai Disciplines. Now, you must fulfil your pledge by completing the quest first undertaken by Sun Eagle over one thousand years ago. It is a quest that will take you deep into Castle Death - a dangerous journey not completed successfully since the time of the Sun Eagle.
The Jungle of Horrors
You have vowed to restore your lost Order and train the next generation of Kai Lords. In the distant land of war-torn Talestra lies the next artifact you must seek to fulfill that oath; the Lorestone of Ohrido. Guided by a warrior-magician, you set off on a secret mission into the Danarg, a fetid swamp filled with peril and betrayal.
In the Jungle of Horrors, you must face these terrifying dangers while avoiding the machinations of Warlord Zagron and other powerful foes. Time works against you as your ancient enemies, the Darklords of Helgedad, seek an end to their civil war. Once the forces of Helgedad come together again, they will stop at nothing to prevent you from succeeding!
The Cauldron of Fear
Tales of your bravery and skill as the last Kai Master of Sommerlund have reached the King himself, who has bestowed upon you the rank of General in the Sommlending Army. Though this is a great honor, your quest to recover the Lorestones must continue, for the Darklords have united and are ready to wage war across Magnamund!
In THE CAULDRON OF FEAR, your quest takes you to the Republic of Anari and into the lightless depths beneath its capital city. With the shadow of war ever-present, you must face the dangers of an ancient metropolis and recover the Lorestone of Tahou. There is no time to lose, for while you search the Lorestone, the armies of the Darklords are seeking you as well!
The Dungeons of Torgar
Vital information has come to you, news of three radiant gems held in the infamous fortress-city of Torgar. As Kai Master, you have vowed to restore your Order and this report brings you hope, but it also confirms your worst fears. The Darklords have captured the remaining three Lorestones of Luomi, Gamir, and Vinaldo – wondrous gems filled with the power and wisdom of the Sun God Kai.
In THE DUNGEONS OF TORGAR, you must travel to the city of Eru, where Prince Graygor will help you reach the infernal Drakkarim stronghold where the Lorestones reside. But you must be swift and bold. With each passing moment the evil sorcerers of the Darklords come closer to their task of destroying the Lorestones, and with it, the hope for all of Magnamund!
The Prisoners of Time
Archlord Gnaag has cast you into the twilight realm of the Daziarn, hoping to banish you forever while the armies of the Darklands continue their conquest of Magnamund! Your only hope is to seek out the remaining Lorestones deep within this penumbral void and find a way back to your world before all is lost. Strange lands, vicious enemies, and unexpected allies await you amid the shifting shadows of the endless void. Will you escape oblivion or remain trapped forever?
The Masters of Darkness
You have achieved the impossible and escaped the shadowy void of the Daziarn. But there is no time to rest. Poised to conquer Magnamund, their victory all but assured, you must travel to the heart of the Darklands and confront the MASTERS OF DARKNESS. Archlord Gnaag awaits you in the Black City, and your battle against this overlord of evil will determine the fate of your world! The ultimate challenge lies ahead in the Magnakai saga’s exciting and terrifying climax!
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